Towards the end of ActI (of my unannounced game project) there is this private foyer area. It's supposed to be way upmarket, and while I'm no interior designer, I feel like this area should reflect mostly minimalism, but set the vibe through quality materials and warm colors. It's not an area the residents here would care for, instead simply a shared through-fare to the elevator or private car access. But while I feel I got the lighting and vibe where I wanted it, it still missed a really good, quality prop to round it out. And I mean here both a quality interior design decision, and a quality 3D game asset. I set out to make a Chesterfield.